This May, we were invited by Field to work as motion directors for their in-house project Quasar: three wearable sculptures, each giving access to an interactive, audiovisual virtual reality experience. Quasar is the first in a brand new series of physical-digital artworks titled Violescence, which explores the constant negotiation of opponent, archetypical forces: the aggressive, the sensitive, the inquisitive. Quasar describes the spirit of pioneering as three human archetypes – each with their own means of perception, rationale and communication.
Presented by Sedition, the show included new and recent works across wearable sculptures, fashion film, virtual reality, and animation.
MOVEMENT WORK: The brief was to communicate three different "personas" in the near future. We warmed up the models, went for a run with them, and made them imagine the world they were in. We defined the smells, the sounds, and the environment that surrounded them to keep them on their toes and 'on a quest for the future'.
Exhibited at The Hospital Club on May 28th-31st.
Concept design+Direction – Marcus Wendt
Co-direction – Vera-Maria Glahn
Production – Maran Coates
Fabrication – Studio MakeCreate
Interaction Design – David Li, Tim Murray-Browne, Matteo Zamagni
Models – Donia Rose, Calvin How, Emma Zangs
Styling+Costume – Natalie Caroline Wilkins
Hair+Make-up – Elvis Schmoulianoff
Motion Direction – Marquez&Zangs